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	<title>Bulwark Studios</title>
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	<link>http://www.bulwarkstudios.com</link>
	<description>A mobile video games studio</description>
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		<title>What&#8217;s next ? Better translations&#8230;</title>
		<link>http://www.bulwarkstudios.com/whats-next-better-translations/</link>
		<comments>http://www.bulwarkstudios.com/whats-next-better-translations/#comments</comments>
		<pubDate>Fri, 21 Dec 2012 16:49:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[What's up]]></category>

		<guid isPermaLink="false">http://www.bulwarkstudios.com/?p=125</guid>
		<description><![CDATA[<p>Better translations Following recent comments and feedbacks of the first players in the world, we noticed errors in translations in different languages. We are actively working to provide quality texts. An update in January will fix these problems definitively to offer a more exciting gaming experience. 3 game modes Last but not least, there is ...<a class="post-readmore" href="http://www.bulwarkstudios.com/whats-next-better-translations/">read more</a></p><p>The post <a href="http://www.bulwarkstudios.com/whats-next-better-translations/">What&#8217;s next ? Better translations&#8230;</a> appeared first on <a href="http://www.bulwarkstudios.com">Bulwark Studios</a>.</p>]]></description>
				<content:encoded><![CDATA[<h3>Better translations</h3>
<p>Following recent comments and feedbacks of the first players in the world, we noticed errors in translations in different languages.<br />
We are actively working to provide quality texts.<br />
An update in January will fix these problems definitively to offer a more exciting gaming experience.</p>
<h3>3 game modes</h3>
<p>Last but not least, there is another point we want to talk about, the overall difficulty.</p>
<p>Our main objective is to offer a real challenge with Ronin.<br />
Learning to control the hero is difficult in the early stages.<br />
We want to improve and soften this part to satisfy all types of players while keeping the initial challenge.</p>
<p>For this we will divide the game in 3 modes.</p>
<ul>
<li>The first is a training mode.</li>
</ul>
<p style="padding-left: 60px;">In addition to the tutorial, the player can spend time for gestures testing and fight various enemies.</p>
<ul>
<li>The second is in fact the current game mode.</li>
</ul>
<p style="padding-left: 60px;">The player begins by killing weak enemies and finish with hard waves.<br />
This mode uses the actual ranking on GameCenter.</p>
<ul>
<li>The last mode is more difficult.</li>
</ul>
<p style="padding-left: 60px;">The player will skip the easy step of the run and will go directly into the medium and hard waves for a frenetic run.<br />
A new ranking will be created on GameCenter so that you can deal with pro gamers and try to get a rank in the top level.</p>
<p>The post <a href="http://www.bulwarkstudios.com/whats-next-better-translations/">What&#8217;s next ? Better translations&#8230;</a> appeared first on <a href="http://www.bulwarkstudios.com">Bulwark Studios</a>.</p>]]></content:encoded>
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		</item>
		<item>
		<title>Rōnin &#8211; How to be a challenger ?</title>
		<link>http://www.bulwarkstudios.com/ronin-how-to-play/</link>
		<comments>http://www.bulwarkstudios.com/ronin-how-to-play/#comments</comments>
		<pubDate>Thu, 20 Dec 2012 20:46:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[What's up]]></category>

		<guid isPermaLink="false">http://www.bulwarkstudios.com/?p=103</guid>
		<description><![CDATA[<p>You have probably noticed that Rōnin is a pretty hard game, especially at the beginning ! We wanted with Rōnin to create a challenging running game. In fact we wanted to offer more than just character customisation. We were looking for an experience with a high learning curve. The idea is that the more you play, the better ...<a class="post-readmore" href="http://www.bulwarkstudios.com/ronin-how-to-play/">read more</a></p><p>The post <a href="http://www.bulwarkstudios.com/ronin-how-to-play/">Rōnin &#8211; How to be a challenger ?</a> appeared first on <a href="http://www.bulwarkstudios.com">Bulwark Studios</a>.</p>]]></description>
				<content:encoded><![CDATA[<p>You have probably noticed that Rōnin is a <strong>pretty hard</strong> game, especially at the beginning !</p>
<p>We wanted with Rōnin to create a challenging running game.<br />
In fact we wanted to offer <em>more than just character customisation</em>.<br />
We were looking for an experience with a high learning curve.<br />
The idea is that the more you play, the better you (the player, not the character) become.<br />
Rōnin tries to replace the luck part of the game by pure player&#8217;s skill.<br />
So gestures are easy in theory, but in practice that&#8217;s another story.</p>
<h2></h2>
<h2>I. Enemies</h2>
<h3>1. The peasant and the basic samurai</h3>
<p style="padding-left: 30px;">They&#8217;re easy to kill (there is at least one thing easy in that game !).</p>
<p style="padding-left: 30px;">To eliminate these enemies, you just have to slash.<br />
The only difference is that the second one comes to you.<br />
But the <strong>interesting part with them is to grab all the wisps around</strong>. Because they&#8217;re easy to collect.</p>
<h3>2. The bowman</h3>
<p style="padding-left: 30px;">He is vicious and maybe the most difficult enemy !</p>
<p style="padding-left: 30px;">The best way to dodge his arrow is <strong>to wait for the warning and slide</strong> only at this moment.<br />
Practice is the key.</p>
<p style="padding-left: 30px;">When you&#8217;ve got the trick, they become way more easy to eliminate !<br />
The key is to stay calm when you see one of them !</p>
<h3>3. Complex enemies (yellow ogre and big red Samurai)</h3>
<p style="padding-left: 30px;">First, there is a passive skill to help you eliminate these two enemies !</p>
<p style="padding-left: 30px;">To eliminate the Yokai (the yellow monster) and the big red Samurai, you may acquire and enable <strong>the passive Slow Motion skill</strong>.</p>
<p style="padding-left: 30px;">With that skill, when you slide near a big red Samurai, the time slows down and you can kill him easily !<br />
It&#8217;s the same thing with the yellow ogre, you just have to jump, time slows down, and you hit it !</p>
<p style="padding-left: 30px;"><em>To unlock that skill, you only need one skill point.</em></p>
<h3></h3>
<p>With that tricks, everybody can beat the #1 best run on the game center (actually 5,530 meters)</p>
<p>The post <a href="http://www.bulwarkstudios.com/ronin-how-to-play/">Rōnin &#8211; How to be a challenger ?</a> appeared first on <a href="http://www.bulwarkstudios.com">Bulwark Studios</a>.</p>]]></content:encoded>
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		</item>
		<item>
		<title>Ronin &#8211; Teaser is out !</title>
		<link>http://www.bulwarkstudios.com/ronin-teaser-is-out/</link>
		<comments>http://www.bulwarkstudios.com/ronin-teaser-is-out/#comments</comments>
		<pubDate>Mon, 17 Dec 2012 02:47:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[What's up]]></category>
		<category><![CDATA[ronin]]></category>
		<category><![CDATA[teaser]]></category>

		<guid isPermaLink="false">http://www.bulwarkstudios.com/?p=68</guid>
		<description><![CDATA[<p>Our teaser is out ! The game will be available on the AppStore this thursday !</p><p>The post <a href="http://www.bulwarkstudios.com/ronin-teaser-is-out/">Ronin &#8211; Teaser is out !</a> appeared first on <a href="http://www.bulwarkstudios.com">Bulwark Studios</a>.</p>]]></description>
				<content:encoded><![CDATA[<p>Our teaser is out !</p>
<p>The game will be available on the AppStore this thursday !</p>
<p><span id="more-68"></span></p>
<p><iframe src="http://www.youtube.com/embed/kcvjpPibVcc" height="360" width="640" allowfullscreen="" frameborder="0"></iframe></p>
<p>The post <a href="http://www.bulwarkstudios.com/ronin-teaser-is-out/">Ronin &#8211; Teaser is out !</a> appeared first on <a href="http://www.bulwarkstudios.com">Bulwark Studios</a>.</p>]]></content:encoded>
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		<item>
		<title>Ronin is coming soon&#8230;</title>
		<link>http://www.bulwarkstudios.com/release_ronin/</link>
		<comments>http://www.bulwarkstudios.com/release_ronin/#comments</comments>
		<pubDate>Mon, 10 Dec 2012 23:50:29 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[What's up]]></category>

		<guid isPermaLink="false">http://www.bulwarkstudios.com/?p=1</guid>
		<description><![CDATA[<p>Ronin, a feudal Japan action game for all players  ! Ronin is a game for mobile devices, available on december 20th. Developed for iPhone®, iPad® iPad Mini® and iPod Touch®, this adventure and progressive game is going to fulfill casual and regular gamers. Visual and sound environment have been worked carefully in order to give ...<a class="post-readmore" href="http://www.bulwarkstudios.com/release_ronin/">read more</a></p><p>The post <a href="http://www.bulwarkstudios.com/release_ronin/">Ronin is coming soon&#8230;</a> appeared first on <a href="http://www.bulwarkstudios.com">Bulwark Studios</a>.</p>]]></description>
				<content:encoded><![CDATA[<h3><strong id="internal-source-marker_0.3939339159987867">Ronin, a feudal Japan action game for all players  !</strong></h3>
<p>Ronin is a game for mobile devices, available on december 20th. Developed for iPhone®, iPad® iPad Mini® and iPod Touch®, this adventure and progressive game is going to fulfill casual and regular gamers. Visual and sound environment have been worked carefully in order to give a lot of pleasure and immersion.</p>
<p><a href="http://www.bulwarkstudios.com/wp-content/uploads/2012/12/test_wp.jpg" rel="lightbox[1]" title="Release ronin"><img class="alignnone size-medium wp-image-54" title="Release ronin" alt="Ronin - Release" src="http://www.bulwarkstudios.com/wp-content/uploads/2012/12/test_wp-300x92.jpg" width="300" height="92" /></a></p>
<p dir="ltr"><span id="more-1"></span>Ronin is easy to play and captivating. It consists to embody a samurai which has been deposed by his master through a fantastic and colored Japan. He must stay alive against enemies to go as far as possible. The scoring system is based on distance traveled and downed ennemies. It allows players to compare their result with their friends and others players.</p>
<p dir="ltr">During the game the hero gets experience and acquire mysterious powers.</p>
<p dir="ltr">Passionates gamers will face to a real challenge with game center succes to have the best personage and reach the top of the ranking.</p>
<p dir="ltr">Ronin is an extension of “running game”. It offers interest of those games and it adds elements of RPG (Role Playing Game) for the best players.</p>
<div></div>
<p>The post <a href="http://www.bulwarkstudios.com/release_ronin/">Ronin is coming soon&#8230;</a> appeared first on <a href="http://www.bulwarkstudios.com">Bulwark Studios</a>.</p>]]></content:encoded>
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