About Emmanuel Monnereau

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So far Emmanuel Monnereau has created 11 blog entries.

February 2019

Warhammer 40,000: Mechanicus nominated to the Game Audio Awards


We are very proud to be nominated to the Game Audio Awards. Congrats to Guillaume our talented sound designer / composer for his work.

You can find more information here.

Warhammer 40,000: Mechanicus nominated to the Game Audio Awards2019-02-22T10:25:00+00:00

January 2019

December 2018

November 2018

Warhammer 40,000: Mechanicus is out on Steam!


After almost 2 years we are very proud to launch Mechanicus! The all team is exhausted but incredibly proud of the work accomplished. We wish all of you a lot of fun playing the game as we had creating it.

Warhammer 40,000: Mechanicus is out on Steam!2019-02-08T16:05:09+00:00

February 2018

November 2017

[unreleased] SeaArk demo sprint


By the end of the year 2017 we created a tech demo to test new technology implementation, evaluate our skill and possibly prepare our post Mechanicus project. It was an interesting experience for the team as we tried to catch a specific mood. This demo was made in a very short time span to evaluate the viability of the project. It raised a lot of questions we hope to answer some day.

[unreleased] SeaArk demo sprint2019-02-08T15:54:40+00:00

October 2015

[unreleased] Human Horizon concepts


Abandoned project

After Crowntakers’ release we started to design what would be our next project. We had our keywords: space, simulation, group. We had long discussion about the kind of experience we wanted to deliver. We wanted to integrate an exploration component in production while also focusing on narrative and survivors’ relationships.

Unfortunately we failed to raise the money necessary to deliver a proper vertical slice. Anyway we still like this concept and we might look at it again in a far future.

[unreleased] Human Horizon concepts2019-02-08T17:43:08+00:00

June 2015

March 2015